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Loyalty

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By attacking with senators, chiefs or chieftains a village's loyality can be reduced. If the loyalty percentage reaches zero, the village joins the realm of the attacker. Loyalty can only be damaged if there is no Palace or Residence present in the village.

The Loyalty info is found at the Palace and the Residence buildings. It will show the percentage of loyalty that your current village has.

Example:

The loyality of this village is at 100 percent.


When there is no Palace or Residence present, damaged Loyalty will slowly rise with 1% a day. When a Palace or Residence is present it will rise X% per hour, where X is the level of the Palace or Residence.


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