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Teuton

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The Teuton tribe is the most difficult of the three to play. This tribe is designed as an agressive tribe with the least powerful of the walls (although teuton earthwall is almost indestructible), a reduction in the effectiveness of cranny size of those the tribe attacks, inexpensive units that move a bit slower and are fast to create. These units however are weak at defense. Moreover, their offensive infantry have the lower attack power per unit. To get the same attack power, they need to have more units and that causes them to pay largely more crop per hour in long term. However, as many say, teuton is the a war tribe. You don't mind to pay more crop per hour if you expect your units to die within a week, do you? The teuton's cheaper and faster training time unit can overturn the war easily. Teuton merchants can carry 1000 units of resources at a speed of 12 fields each hour.

See Troop Info/Teutons for specific information on all Teuton troops.


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