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Tutorials:Guide - Roman

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Contents

Overview

The Romans are a middle-of-the road tribe, neither offensive nor defensive.

Starting Out

Use your advantages. You have decent merchants, building capabilities, and sturdy troops. Take a look at the local area, and consider how long the server protects you before you can be raided - most likely seven days. So you don't need to build any defenses right now - no wall, no cranny, nothing. What you need to do now is get your economy off to a good start. You need all four resources, but you'll need the most clay, the next most wood, the next most iron, and the least crops, so build them in roughly that order. Just build your economy for now - don't worry about anything else.

On about day six, you need to look around and take stock. Are you surrounded by a bunch of size 3 villages with inactive players, or a bunch of villages twice your size with mean and hungry players? Build at least 2-3 levels of cranny to protect your valuable resources. You can also start building your town. Take a look at the building tree to see the prerequisites for everything. Here's roughly what to do:

Somewhere in there you need to keep adding to your cranny and adding a Granary and Warehouse as necessary. Much depends on whether you are getting attacked and how many inactive neighbors you have to raid. If you aren't getting attacked and your neighbors are all inactive, hire more Legionnaires and send them raiding as often as you can. If you are getting attacked, build your cranny up to level 10 so the attackers go away empty-handed. Continue building your resources - this has to be a continual priority.

Don't worry about getting Praetorians. This is not a defensive game. You want Imperians, which are much better raiders. Once you have them, you can really start raiding. All the inactive villages within 3 squares of you should be getting hit daily - clean them out! Build your resources! Build your main building as little as possible - that sounds a little counter-intuitive, but you're taking advantage of your special ability to build building and resource fields simultaneously - you don't need the speed boost given by the main building since you do two at a time.

Once you can research Equites Legati, you're in good shape. Hire about 2 scouts, and send them out individually to scout your neighbors. You can gather a lot of information that way, to make your raids maximally profitable.

Dealing with Active Enemies Nearby

Gauls aren't likely to be a problem. Their defensive orientation means they probably won't come after you. Their defensive orientation also makes them difficult for you to attack (assuming you are similar in power). I recommend a live-and-let-live policy toward Gauls if at all possible. If it isn't, defense may be your best bet - let the Gauls come to you, break them with your strong infantry defense and a few levels of walls, then punish them. If the Gaul player is attacking with Phalanxes, he deserves what he gets.

Romans may be a problem. Once you get scouts, check them out. Remember, this is an offensive game - hitting first is advisable, if at all possible. Figure out when your opponent is active and when he isn't. Try to hit first with overwhelming numbers, and then keep hitting him until his resources are cleaned out.

Teutons are likely to be a problem. The Teuton setup is gearing toward massive early raiding. However, it is completely non-defensive. Thus, to eliminate the threat, you want to catch his troops while they're at home, and smash them. Do lots of scouting. If you're getting hit, you can build up your troops and as they are trained, reinforce a nearby (the other direction from the Teuton) inactive village. Once you see an opportunity to hit him, recall your troops and the instant they get home, send them out to hit the Teuton player. None of the early troops available to the Teutons are much good against Imperians.

Upgrading to Cavalry

Roman medium cavalry is quite expensive to develop. It will be quite hard to amass enough resources to develop if you are under constant Teuton attack - you will need many crannies. So, this will likely have to be left for some days or weeks after you develop scouts. The medium cavalry do make excellent raiders, however.

Safeguarding Your Troops

Your troops are expensive. Keep them alive. Attack only undefended villages or where you have overwhelming force. Use scouts extensively before you attack!

See Also


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